Can a Monkey with a Computer Create Art?

J. C. Sprott
Department of Physics, University of Wisconsin - Madison

ABSTRACT

A computer can be programmed to search through the solution of millions of equations to find a few hundred whose graphical display is aesthetically pleasing to humans. This paper describes some methods for performing such an exhaustive search, criteria for automatically judging aesthetic appeal, and examples of the results.

Ref: J. C. Sprott,  Nonlinear Dynamics, Psychology, and Life Sciences 8, 103-114 (2004).

The complete paper is available in PDF format and MS-Word format.

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Fig. 1. Some early chaotic flows (a) Lorenz, (b) Roessler, (c) Moore & Spiegel, and (d) Ueda



Fig. 2. Some early chaotic maps (a) Henon, (b) Lozi, (c) Ikeda, and (d) Sinai



Fig. 3. Sample strange attractors from Eq. 4 for various values of the parameters a1 through a6.



Fig. 4. Values of the largest Lyapunov exponent and fractal dimension that give the most aesthetically pleasing images are shown in darker gray.



Fig. 5. Sample four-dimensional strange attractor from Eq. 5 in which one dimension is displayed by shadows and another by color.



Fig. 6. Sample four-dimensional symmetric icon from Eq. 5 in which the attractor has been replicated six times around a circle.


Fig. 7. Sample iterated function systems from two randomly chosen affine mappings as given by Eq. 6.


Fig. 8. Sample escape-time contours for the general quadratic map basins in Eq. 8.