paramsa.dat N = 16 xmin > 1e-6 LE > 1e-3
paramsb.dat N = 24 xmin > 1e-6 LE > 1e-3
paramsc.dat N = 24 xmin > 1e-6 LE > 1e-3
paramsd.dat N = 48 xmin > 1e-6 LE > 1e-3
paramse.dat N = 48 xmin > 1e-6 LE > 1e-3
paramsf.dat N = 48 xmin > 1e-6 LE > 1e-3 4 nearest neighbors in a ring
paramsg.dat N = 64 xmin > 1e-6 LE > 1e-3
paramsh.dat N = 25 xmin > 1e-6 LE > 1e-3 8 nearest neighbors on 5x5 grid
paramsi.dat N = 100 xmin > 1e-6 LE > 1e-3
paramsj.dat N = 64 xmin > 1e-6 LE > 1e-3 8 nearest neighbors on 8x8 grid
paramsk.dat N = 100 xmin > 1e-6 LE > 1e-3 8 nearest neighbors on 10x10 grid
paramsl.dat N = 100 xmin > 1e-6 LE > 1e-3 sparse matrix (many zero terms)
paramsm.dat N = 100 xmin > 1e-6 LE > 1e-3 4 nearest neighbors in a ring
paramsn.dat N = 144 xmin > 1e-6 LE > 1e-3 8 nearest neighbors on 12x12 grid
paramso.dat N = 256 xmin > 1e-6 LE > 1e-3 8 nearest neighbors on 16x16 grid
paramsp.dat N = 256 xmin > 1e-6 LE > 1e-3 4 nearest neighbors in a ring
paramsq.dat N = 400 xmin > 1e-6 LE > 1e-3 8 nearest neighbors on 20x20 grid
paramsr.dat N = 400 xmin > 1e-6 LE > 1e-3 4 nearest neighbors in a ring
paramss.dat N = 144 xmin > 1e-6 LE > 1e-3
paramst.dat N = 256 xmin > 1e-6 LE > 1e-3 sparse matrix (many zero terms)
paramsu.dat N = 5 xmin > 1e-6 LE > 1e-3
paramsv.dat N = 48 xmin > 1e-6 LE > 1e-3 4 nearest neighbors in a uniform ring
paramsw.dat N = 100 xmin > 1e-6 LE > 1e-3 4 nearest neighbors in a uniform ring
paramsx.dat N = 100 xmin > 1e-6 LE > 1e-3 3 nearest neighbors in a uniform ring
paramsy.dat N = 100 xmin > 1e-6 LE > 4e-3 4 nearest neighbors in a uniform ring
paramsz.dat N = 100 xmin > 1e-6 LE > 1e-3 2 (of 4) nearest neighbors in a uniform ring
params1.dat N = 100 xmin > 1e-6 LE > 1e-3 10 (of 24) nearest neighbors on 10x10 uniform grid
Seed for random number generator
N (number of species)
xo(i) (initial conditions, N values)
r(i) (growth rates, N values)
a(i,j) (matrix of interations, N*N values)
x(i) (final conditions, N values)
LE (Lyapunov exponent)
The algorithm that produced the above files is as follow: